Point-and-Click Jam took place from 14th to 29th November 2014.
Games
Rules
Create a Point and Click adventure in 15 Days.
- The game can be of any size/length.
- It must resemble the graphic style of a game from 80s/90s (LucasArts / Sierra / Delphine etc).
- It must look / sound / feel / play as if it is from a retro system using specific palettes (see below) with a resolution of 320 x 200.
- It can use a SCUMM Verb/Object style system, or something of your own creation.
- Use #PointClickJam when discussing on twitter
- You can start work on your story RIGHT NOW!! As long as all gamedev is between 14th – 29th Nov
- For more details on Rules and discussion on palettes etc, register and discuss at http://www.pointandclickjam.com/forum
- To maintain a retro feel to your game, you must choose one of the following palettes:
EGA 16 colors (320x200px resolution)
Option 1: EGA 16 colors default palette
(found in early DOS games)

Option 2: 16 colors of the EGA 64 colors full palette

CGA 4 colors (320x200px resolution)

Amiga 500 color palette
Choose a palette of 32 out of 4096 colors (320x200px resolution)

VGA mode 13h 256 colors palette
Choose a palette of 256 out of 262144 colors (320x200px resolution)
